First revealed back in January, Hidden Deep is a sinister new side-scrolling sci-fi thriller adult by Cogwheel Software – a small production studio consisting of a single developer by the name of Lukasz Kaluski.Teaming with Daedalic Entertainment to bring his vision to Steam later this year, Kaluski is aiming to release an unnerving sci-fi experience that takes influence from horror classics like John Carpenter's The Affair and James Cameron's Aliens.

In a hands-off presentation attended by Game Rant, the programmer revealed a ton of new details about Subconscious Deep, including how levels will play out, which creepy monsters players will become upwards confronting, and new multiplayer modes currently in development. Kaluski already looks to be edifice an engrossing sci-fi experience, with the game forcing players to exist wary of their environs and use their wits to stay live.

Hidden Deep'due southcore premise tasks players with navigating a mysterious facility discovered below the sea flooring, seeing them guide a team of iv explorers through various levels as they solve puzzles, navigate caves, and avoid enemies. From the footage shown during the presentation, information technology appears the experience centers heavily effectually problem-solving, with one segment showing a grapheme gruesomely die after swimming past a large underwater device.

In a bid to disable the motorcar and movement past it, Kaluski shows that players can switch characters at will, with the developer navigating a team of three split up crewmates through a different cavern to plough off the device. Figuring out how to overcome issues won't exist like shooting fish in a barrel, with players accept to find their style around an array of hazards. These come in unlike forms, whether that's tentacles that grab players from above, monsters that suck them into the floor, or walkways that cave in on them while they're spelunking.

To help evade these environmental dangers, the player will need to use an arsenal of equipment, including diggers, explosives, grapple hooks, drones, and more. They'll likewise have access to various firearms, which can exist used to battleHidden Deep's terrifying monsters.

Speaking of the game's threats, there will be a decent range of foes, with Kaluski claiming he intends to add over xx creatures to the experience by the time it's complete. One of these will allegedly fifty-fifty accept over the role player'due south teammates, posing equally a human being before eventually killing them in a like manner to the parasitic adversary of John Carpenter's The Thing. According to the developer, losing a graphic symbol in a battle doesn't immediately hateful the team will be sent back to the first of the level, but he did reveal at that place will be limits to how much the player can respawn.

Kaluski is currently in the process of adding a cooperative fashion, which allows two players to team up to conquerHidden Deep'southwardominous facility together. Information technology's in the early stages of development right now, merely the developer claims it will eventually sport split-screen and online play, claiming that the advancement opens up a lot of avenues for the future ofHidden Deep.The game already looks to be filled with plenty of imaginative ideas and is definitely one to watch in the lead-upward to its debut later this yr.

Hidden Deep is coming to PC later this yr.

More: Indie Video Game Calendar 2021 (March Update)